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Name Type Category Counters Description
Demonic Empowerment
AbilityIncreases success chance of missions by 15% when accompanied by a Pack of Imps or Swarm of Wild Imps.
Demonic Knowledge
TraitMission SuccessGrants a large bonus to mission success chance.
Demonic Pact
AbilityIncreases success chance of missions by 15% when accompanied by other Imps.
Demonic Portals
AbilityReduces mission duration by 20%.
Demonic Standard
TraitIncreases success chance of missions by 20% when accompanied by Shivarra.
Demonic Strength
AbilityIncreases success chance of missions by 15%.
Demonology
Ability BossA master of demons who compels demonic powers to aid them in countering some Bosses.
Demon's Sigil
TraitIncreases success chance of missions by 15% when accompanied by Illidari Adepts or Transformed Illidari Adepts.
Demonslayer
TraitSlayer DemonIncreases success chance when fighting demons.
Destroyer
Type SubmarineDrops explosive shells into the water, destroying submerged craft.
Destruction
Ability BossA master of chaos who calls down fire to burn and counter some Bosses.
Deterrence
Ability Massive StrikeUsed by a hunter to prevent damage.
Detox
Ability Magic DebuffCast by a monk to remove a harmful magic effect.
Devour Magic
Ability Powerful SpellMagic is a delicacy among the Illidari. Tastes like chicken.
Diamond Stone
TraitIncreases success chance of missions by 20% when accompanied by Ravenholdt Assassins.
Dinner is Served
AbilityChance on mission success to return with an item to summon a Dinner Guest.
Diplomacy
AbilityIncreases success chance of missions by 10% for each accompanying troop.
Dirty Tricks
Ability SpellIncreases success chance of missions with Spells by 15%.
Discipline
Ability BossUses magic to shield allies from taking damage to counter some Bosses.
Disenchanting Rod
TraitEquip a champion with a Disenchanting Rod which grants:

Chance to bring back enchanting dust from successful missions.
Disengage
Ability Danger ZonesUsed by a hunter to quickly move out of harm's way.
Disengage
Ability HazardIncreases success chance of missions with Hazards by 10%.
Disorienting
AbilityIncreased mission cost.
Disorienting
AbilityIncreased mission cost.
Dispel Magic
Ability Magic DebuffCast by a priest to remove a harmful magic effect.
Divine Bulwark
AbilityIncreases success chance of missions by 20%.
Divine Plea
Ability Timed BattleCast by a paladin to quickly regenerate mana.
Divine Shield
Ability Massive StrikeCast by a paladin to prevent damage. Also used to escape in a cowardly manner (shameful).
Divine Shield
Ability HazardProtects you from all damage to counter a Hazard.
Divine Star
AbilityIncreases success chance of missions by 20%.
Divine Steed
AbilityReduces mission duration by 20%.
Divine Storm
Ability Minion SwarmsCast by a paladin to deal damage to many enemies.
Dominate Mind
Ability Deadly MinionsCast by a priest to neutralize a dangerous enemy. Wildly popular in AB and EotS.
Draenic Crew
Crew Dense FogDraenei are adept at navigating the Dense Fog surrounding Shadowmoon Valley.
Dragons Wrath
Ability Hazard
Minions
Increases success chance of missions with Minions or Hazards by 15%.
Drain Life
Ability Group DamageCast by a warlock to regain life. Duh.
Draught of Courage
TraitGrants 2 Gold when completing World Quests as a Combat Ally.
Dreadsteed
AbilityReduces mission duration by 20%.
Dreamgrove Leaf
TraitIncreases success chance of missions by 20% when accompanied by Dreamgrove Wardens.
Dungeon
AbilitySuccess chance reduced by 15%.
Dust of Azeroth
TraitGrants 10 Gold when completing World Quests as a Combat Ally.
Grants 25 Order Hall Resources when completing World Quests as a Combat Ally.
Dwarven Crew
CrewAllows naval equipment to be recovered from successful missions.
Dwarven Inspiration
AbilityIncreases success chance of missions by 15% for each accompanying Troop.
Dwarvenborn
TraitRacial PreferenceIncreases success chance when on a mission with a dwarf.
Earthly Pincer
TraitIncreases success chance of missions by 20% when accompanied by Lesser Elementals or Greater Elementals.
Earth's Vengeance
AbilityIncreases success chance of missions by 30%.
Ebon Champion
AbilityRandom spec [nyi]
Ebon Presence
AbilityIncreases success chance of missions by 30%.
Echo of the Celestial
AbilityIncreases success chance of missions by 30%.
Economist
TraitRacial PreferenceIncreases success chance when on a mission with a goblin.
Efflorescence
AbilityChance to return from a mission with a Wild Mushroom, usable to heal troops for 1 vitality.
Elemental
Ability BossA spellcaster who harnesses the destructive forces of nature and the elements to counter some Bosses.
Elemental Attunement
AbilityIncreases success chance of missions by 15% when accompanied by Water Elementals or Arcane Golems.
Elemental Fortitude
AbilityIncreases the maximum number of Lesser and Greater Elementals, Earthcallers and Geomancers you can recruit by 1.
Elemental Guardians
AbilityIncreases success chance of missions by 15%.
Elite
AbilitySuccess chance reduced by 100%.
Elite
AbilitySuccess chance reduced by 25%.
Elite
AbilitySuccess chance reduced by 50%.
Elite
AbilitySuccess chance reduced by 75%.
Elite
AbilitySuccess chance reduced by 100%.
Elite Mission
AbilitySuccess chance decreased by 50%.
Elite Mission
AbilitySuccess chance decreased by 50%.
Elixir of Overwhelming Focus
TraitIncreases success chance by 40% on missions shorter than 4 hours.
Elixir of Plenty
TraitGrants 100 Order Hall Resources when completing World Quests as a Combat Ally.
Eltrig's Grace
TraitReduces mission duration by 15%.
Grants 2 Gold when completing World Quests as a Combat Ally.
Elune's Sight
TraitIncreases success chance of missions by 10% when accompanied by Dreamgrove Treants or Daughters of Cenarius.
Elvenkind
TraitRacial PreferenceIncreases success chance when on a mission with a blood elf.
Embers of the Firelands
TraitGrants 100 Order Hall Resources when completing World Quests as a Combat Ally.
Grants 2 Gold when completing World Quests as a Combat Ally.
Empower Rune Weapon
Ability Timed BattleSignificantly increases the death knight's burst damage.
Empty Equipment Bay
TraitAttach ship equipment to this bay.
Empty Equipment Bay
TraitAttach ship equipment to this bay.
Empty Equipment Slot
TraitEquip items here.
Empty Equipment Slot
TraitEquip items here.
Empty Equipment Slot
TraitEquip items here.
Empty Equipment Slot
TraitPlace champion equipment here.

Equipment can be crafted or purchased from the auction house.
Empty Equipment Slot
TraitPlace champion equipment here.

Equipment can be crafted or purchased from the auction house.
En Garde
Ability MinionsIncreases success chance of missions with Minions by 15%.
Enchanting
TraitProfession EnchantingOffers a variety of enchanting benefits when assigned to the Enchanter's Study, and increases success chance on Enchanting missions.
Endless Horde
AbilityIncreases success chance of missions by 20%.
Endurance
AbilityThese troops start with 1 more Vitality
Energizing Brew
Ability Timed BattleUsed by a monk to significantly increase burst damage. Also tastes fantastic.
Engineering
TraitProfession EngineeringSells engineering gadgets and boosts work orders when assigned to the Engineering Works, and increases success chance on Engineering missions.
Enhancement
Ability BossA totemic warrior who strikes foes with weapons imbued with elemental power to counter some Bosses.
Enrage
AbilityIncreases success chance of missions by 20% when accompanied by troops with only 20 Vitality.
Entangling Roots
Ability Deadly MinionsCast by a druid to neutralize a dangerous enemy.
Epic Mount
TraitMission DurationReduces mission time by 50%.
Essence of Malice
TraitIncreases success chance of missions by 20% when accompanied by Illidari Adepts or Transformed Illidari Adepts.
Essence of Nether
TraitIncreases success chance of missions by 20% when accompanied by Kirin Tor Guardians.
Ethereal Form
Ability SpellIncreases success chance of missions with Spells by 15%.
Evasion
Ability Massive StrikeUsed by a rogue to avoid significant damage.
Evergreen
TraitProfession SwampWhen assigned to the Lumber Mill, can more efficiently and humanely processes timber.
Exalted Xenedar Hammer
TraitIncreases success chance on missions longer than 8 hours by 50%.
Exorcist
TraitSlayer DemonGrants a bonus to mission success chance, and provides a greater success chance when fighting demons.
Expert Technician
Ability Primary ObjectiveAdept at making devices, destroying devices or making devices that destroy other devices.
Explorer Extraordinaire
Ability Danger ZonesAn expert in both Beast Lore and Terrain Exploration, Harrison can anticipate all incoming danger.

"Fortune and glory, kid. Fortune and glory." - Harrison Jones
Explosive Trap
Ability MinionsSet a fire trap at the target location that explodes to counter a Minion.
Explosive Trap
Ability MinionsIncreases success chance of missions with Minions by 15%.
Extra Quarters
AbilityIncreases success chance when on a mission with a Transport.
Extra Training
AbilityGrants a bonus to XP upon mission completion.
Extra Training
AbilityGrants a bonus to XP upon mission completion.