The Hunt

The Hunt | Night Fae |
100 yd range | |
Instant |
- Requires Demon Hunter
Havoc:
Havoc:
Charge to your target, striking them for [ 455% of Attack Power ] Normal:
Nature Any Means Necessary:
Chaos damage, rooting them in place for 1.5 sec and inflicting [ 227.7% of Attack Power ] Normal:
Nature Any Means Necessary:
Chaos damage over 6 sec to up to 5 enemies in your path.
The pursuit invigorates your soul, healing you for 25% of the damage you deal to your Hunt target for 30 sec. Vengeance,
Initial:
Charge to your target, striking them for [ 455% of Attack Power ] Normal:
Nature Any Means Necessary:
Chaos damage, rooting them in place for 1.5 sec and inflicting [ 227.7% of Attack Power ] Normal:
Nature Any Means Necessary:
Chaos damage over 6 sec to up to 5 enemies in your path.
The pursuit invigorates your soul, healing you for 50% of the damage you deal to your Hunt target for 30 sec. Vengeance:
Havoc:
Charge to your target, striking them for [ 455% of Attack Power ] Normal:
Nature Any Means Necessary:
Chaos damage, rooting them in place for 1.5 sec and inflicting [ 227.7% of Attack Power ] [ERROR: sure looks like an infinite loop] damage over 6 sec to up to 5 enemies in your path.
The pursuit invigorates your soul, healing you for 25% of the damage you deal to your Hunt target for 30 sec. Vengeance,
Initial:
Charge to your target, striking them for [ 455% of Attack Power ] [ERROR: sure looks like an infinite loop] damage, rooting them in place for 1.5 sec and inflicting [ 227.7% of Attack Power ] [ERROR: sure looks like an infinite loop] damage over 6 sec to up to 5 enemies in your path.
The pursuit invigorates your soul, healing you for 50% of the damage you deal to your Hunt target for 30 sec. Initial:
[ERROR: sure looks like an infinite loop]
Aura
The Hunt |
Havoc:
Marked by the Demon Hunter, converting 25% of the damage done to healing. Vengeance,
Initial:
Marked by the Demon Hunter, converting 50% of the damage done to healing.
30 seconds remaining
Spell Details
Name | The Hunt | Rank | Night Fae |
Schools | Nature | Damage Type | Melee |
Level | 48 | ||
Global Cooldown | None | Cooldown Category | Special Category |
Class | Demon Hunter | ||
Effect #1 |
School Damage (Nature) | ||
Effect #3 |
Trigger Spell | ||
Effect #4 |
Dummy | ||
Effect #5 |
Trigger Spell | ||
Effect #6 |
Trigger Spell |
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