Will to Survive

Will to Survive

When you fall below 35% health, gain 0 Avoidance for 15 sec, and your next Active Mitigation will last 30% longer. This can only occur once every 1.5 min.

Unique: Corruption Resistance increased by 10.

Spell Details

Spell Details
NameWill to Survive
SchoolsPhysicalLevel0
Global CooldownNoneCooldown CategoryNone
Procs when
  • Player takes auto attack (white) melee damage
  • Player takes special (yellow) melee damage
  • Player takes auto attack (white) ranged damage (with a bow, etc)
  • Player takes special (yellow) ranged damage (with a bow, etc)
  • Player receives a harmful spell
  • Player takes periodic (DoT) damage
Flags
  • Passive
  • Generates no threat