Chilled
Chilled | 30 yd range |
Instant |
If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 20% for 5 sec. Only one type of Armor spell can be active on the Mage at any time.
Aura
Chilled | Magic |
Movement slowed by 30%.
Time between attacks increased by 20%.
5 seconds remaining
Spell Details
Name | Chilled | ||
Schools | Frost | Damage Type | Magic |
Level | 0 | ||
Global Cooldown | None | Cooldown Category | Special Category |
Mechanic | snared | Dispel Type | Magic |
Flags |
| ||
Effect #1 |
Decrease Run SpeedAmount: -30% | ||
Effect #2 |
ModMeleeRangedHaste2Mechanic: slowed Value: -20 | ||
Effect #3 |
Mod Healing Taken |
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