Magnetic Field

Magnetic Field

2 sec cast20 sec cooldown
Limited to 100 target(s)

Harnesses electrical currents around the caster to create a magnetic field that grows in power the longer it is channeled. Creatures caught in the area of effect are pulled toward the caster. Players within 10 yards of the caster suffer 27 Nature damage every 1 seconds.

Aura

Magnetic Field

Harnessing nearby electrical currents to create a magnetic field of increasing strength that will pull all creatures toward the caster.
Players within 10 yards suffer 27 Nature damage every 1 seconds.

10 seconds remaining

Spell Details

Spell Details
NameMagnetic Field
Level0
Global Cooldown20 secCooldown CategoryCreature Special 2
Flags
  • Cannot target self
  • Doesn't require line of sight
Effect #1

Dummy

Radius: 60 yard(s)

Effect #2

Periodically trigger spell (Every 1 sec)

Effect #3

Root